GeometryCollectionComponent take +1 frame to be marked as dirty

UE - Simulation - Physics - May 25, 2023

Debugging the code I have been able to verify that in GeometryCollectionComponent.cpp line:2318, the if condition happens every two frames. I think DynamicCollection is not setting all the frames a ...

Crash when widget is replaced and no longer valid

UE - Anim - Sequencer - May 25, 2023

GPU crash when using RVT BaseColor/Normal/Roughness format

UE - Rendering Architecture - May 24, 2023

When using an RVT with BaseColor/Normal/Roughness format on DX12 with a GPU that supports Tier2, a GPU crash may be seen. ...

DumpShaderAsm function fails to load compiler DLL and does not output disassemble code

UE - Rendering Architecture - May 24, 2023

This is a path specification problem, so if the correct path is given, the DLL will load correctly.static void DumpShaderAsm(FString& String, const D3D12_SHADER_BYTECODE& Shader) { #if D3D12RHI_US ...

Wrong shadows in VirtualTextures after rotations

UE - Rendering Architecture - May 23, 2023

Conditional Gameplay Effect triggers a breakpoint in a networked client

UE - Gameplay - Gameplay Ability System - May 23, 2023

It seems to be related to the removal tag requirements of the GE_Test1_2 gameplay effect, which does work but still gives the pending removes error. ...

Mesh Vertex Painting Broken for Splines

UE - Rendering Architecture - May 22, 2023

The mesh painting mode appears to no longer work on splines, as the vertexes seem to have all vertex colors at 1, 1, 1, 1 by default, and can't be removed or painted anything else. ...

Starter Content and ArchVis Default Included in Blank Project

UE - Content - Template - May 22, 2023

When creating a project using Automotive, Product Design & Manufacturing - Blank template. no content options are available, but 'Starter Content' and 'Archvis Default' are added automatically. ...

Engine freezes when Level Sequence format is in seconds

UE - Anim - Sequencer - May 22, 2023

When using the jumpbox with a sequence that is in seconds (not fps) the engine will freeze. This issue is occurring in Binary //UE5/Release-5.2 @ CL 25360045 This issue is occurring in Binary //UE ...