This is a common crash affecting users on Mac and Windows. User Descriptionsremoving empty execution pins from sequence node Source Context 3952 void FBlueprintEditor::OnRemoveExecution ...
This is an intermittent crash coming out of the 4.17.1 release. I have not been able to find any record of this occurring in 4.17.0, so it may actually be a regression with the hotfix. Users have ...
After upgrading from UE5.0.3 to UE5.1, we started seeing this error when trying to build Android Development from Visual Studio (VS2022 17.2.1): Running UnrealBuildTool: dotnet "..\..\Engine\Binari ...
The SplineComponentVisualizer allows users to alt+drag on a spline point to duplicate it. When this is done on the last point of a spline marked as "closed-loop", the new point is correctly added at ...
Error message: SEGV_MAPERR at 0x3 Source Context: Most recent user affected CL: 3249277 Logs: [Link Removed] [Link Removed] [Link Removed] [Link Removed] CrashReporter User Descriptions:Just i ...
The Soft Object Path loading code has special case logic for loading from Play In Editor, which tries to remap paths from the editor version of a map to instead point to an actor in a specific clien ...
The project sample Multiplayer Shootout in the Learn tab is crashing on start up with 4.7.4 Crash does not occur on 4.8. Tested by Patrick.D on Main CL-2498147 Pass in 4.7.5 dev. - CKC 2503383 ...
This is a common crash that occurs for users in the 4.16 release. Log file attached. Additional information is currently unavailable. User DescriptionsRandom Crash After right clicking Static mes ...
Giving the Blueprint Interface Function and the Widget Blueprint Variable the same name, then adding the Blueprint Interface to the Widget Blueprint, causes the editor to immediately crash when comp ...
Trying to build lighting on a map with high density foliage will fail lighting build or cause the editor to crash. This occurs in 4.15, 4.16, 4.17, and 4.18. There have been multiple reports of this ...