Changing transform of simulated component during physics freezes motion

UE - Simulation - Physics - Oct 13, 2016

If something is executed before a SetActorRotation node on Tick inside of a SceneComponent class BP and then added to an Actor class BP, the physics will lag User Description: When using set rotat ...

Adjusting Default Light Settings for Atmospheric Fog causes Crash

UE - Graphics Features - May 2, 2016

Adjusting default light settings in the Color Picker palette for atmospheric fog causes the engine to crash in UE 4.12 Preview Regression: This does not occur in UE4.11 ...

Crash when renaming AnimGraph function in AnimBP

OLD - Anim - Apr 17, 2015

When renaming the AnimGraph in an Animation Blueprint, the editor crashes after you hit enter. [Link Removed] [Link Removed] Occurs in: 4.7.5 Release CL:2503383 4.8 Main CL:2513846 ...

Subtraction Node wild card inputs incorrectly assigns Time Span data type when given a Date Time data type

UE - Gameplay - Blueprint - Nov 18, 2021

This is a regression //UE4/Release-4.27 has "DateTime - DateTime" and a "DateTime - TimeSpan" node. The subtraction node, with wild card inputs, incorrectly assigns Time Span data type when fed a D ...

Typo in Content Examples Lighting Level

Docs - Samples - Jun 18, 2015

User has found a misleading typo in the Lighting Level of Content Examples. Specifically 5.4, the Source Radius = on both examples should be Min Roughness = [Image Removed] Also Reproduced in 4.8 ...

Widget 3D Component is not rendering on specific Android devices

UE - Platform - Mobile - Nov 20, 2015

Widget 3D Component isn't rendering properly on the Samsung devices. I've tested on the Samsung Galaxy Note 2, Samsung Nexus S, Samsung Galaxy S3. I'm not having any trouble on the Nexus 5 though. ...

Viewport stuttering during orbit/zoom navigation

UE - Rendering - Graphics Features - Dec 17, 2025

Received a report of persistent stutters in the editor when trying to navigate in the viewport, including asset editor viewports like the Skeletal mesh editor and control rig editor. Hardware used ...

NPC - Texture Sample DI does not work on Niagara Parameter Collections

UE - Niagara - Nov 8, 2023

Texture sample DIs no longer work when used with Niagara Parameter Collections. This seems to affect Volume Texture DIs based on customer reports, but I have not confirmed this.  ...

Restarting Project Resets Scoring Equation in EQS

UE - AI - May 9, 2016

The user is experiencing his Scoring Equation being reset whenever he restarts his project. Found in 4.12 Preview 2 binary. Reproduced in 4.11.2 binary and 4.13 2967371. ...

Auto Exposure Compensation Curve issue when switching from Histogram to Manual

UE - Rendering - Architecture - Feb 21, 2024

When switching the Camera's Exposure Metering Mode from Histogram to Manual, there is a single-frame flash. The Licensee has a proposed code change that would fix this issue. Also found in 5.4, CL 3 ...