Lumen Card Sharing is active on material with custom primitive data

UE - Graphics Features - Lumen - Aug 13, 2025

The wrong emissive value may be used on Nanite objects with custom primitive data when Lumen card sharing is enabled. This issue can be mitigated with: r.LumenScene.SurfaceCache.AllowCardSharing 0 ...

Weight blended layers can leave ghost traces when cleared

UE - Graphics Tools - Terrain - Landscape - Aug 13, 2025

Directory placeholders can get added to the external actor packages.

UE - Virtual Production - Tools - Shot Management - Aug 13, 2025

We should not create placeholders when using WP or OFPA. ...

Vector VM - Crash / memory stomp when using > 255 external function calls

UE - Niagara - Aug 12, 2025

The Vector VM has only every supported a byte's worth of external function calls, when we blew the limit it would index into the incorrect VM call. The new VM will also overwrite memory when exceed ...

ACineCameraAttachMount's "Target Actor" constraint does not work with Spawnables or Replaceables in Sequencer

UE - Virtual Production - Tools - Virtual Camera - Aug 12, 2025

Constraints (UTickableConstraint) are usually created throuh the "Animation" tab available in the Editor's "Animation Mode". When created through that interface while Sequencer is open, the internal ...

Visibility doesn't get effected by hierarcy levels

UE - Anim - Sequencer - Aug 11, 2025

We use the hierarchy bias to override actions within subsequences. We can do that for transforms and control rigs, but the visibility track doesn't seem to obey the same rules. Attached is a video o ...

Visual helpers for Spacing and Area are visible when occluded

TM - Tools - Aug 11, 2025

Reported in SF [Link Removed] Visual helpers for Area and Spacing tools are always visible when helpers are enabled, including when occluded by other geometry. This behavior is inconsistent with o ...

FNiagaraStackGraphUtilities::FindScriptModulesInStack() parameter "OutFunctionCalls" should be a reference

UE - Niagara - Aug 11, 2025

On file [Engine\Plugins\FX\Niagara\Source\NiagaraEditor\Public\ViewModels\Stack\NiagaraStackGraphUtilities.h], function FNiagaraStackGraphUtilities::FindScriptModulesInStack() receives a parameter " ...

Modifying PostProcess Film Slope can cause TSR to produce ghosting artefacts

UE - Graphics Features - Aug 11, 2025

When TSR is active, the scene is dark, and a foreground object is lit, modifying the Film/Slope value on a PostProcessVolume can lead to TSR ghosting. TSR occurs prior to Tonemapping, so the issue ...

USourceControlHelpers::IsEnabled crashes shipping builds

UE - Editor - Workflow Systems - Aug 11, 2025

The licensee has reported that the naming of the IsEnabled node is not descriptive enough and can be easily confused with other IsEnabled functions or variables. The Licensee has requested that the ...