Attempting to adjust the value of a color struct via the color picker in structures crashes the editor. Frequency: 3/3 CrashReporter: [Link Removed] Regression (Yes) issue (does not) occur in 4. ...
Setting color in linear color struct variable within another struct crashes the editor. Frequency: 4/4 Regression (yes) issue (does not) occur in 4.11.2 ...
If the game focus was set to game only (such as the start of a default project) and then the user sets Show Mouse to true then the hover events will not fire until the user clicks. ...
It is expected that cooking, including COTF, will fix-up all string asset references. There were a few reasons this wasn't happening, but we should get these fixes into 4.15 as the impact was worst ...
When converting a numerical value to text with grouping enabled, the grouping character that is used is not properly localized on a Mac. By default, the grouping character that is used when in the e ...
From Customer: UE 5.3 update broke Unreal Insights adding GPU timers into graph tracks. Debugging the code and cross checking with github/p4v I guess it broke in this revision: Timer graphs no ...
Virtual streaming a 4K texture and setting the max texture size to 2048 causes the engine to crash. Tested in 4.21.2 (CL - 4753547), 4.22.3 (CL - 7053647), 4.23 (CL - 7445012), 4.24(CL - 7646041) ...
There is a crash that is occuring when resizing windows with the debug filter popped out. The Debug filter that gets popped out is persistant and does not disappear when the the in line option appea ...
When inputting an extreme large value into a float variable that exceed the maximum value of a float, the engine then becomes unresponsive. I tested this with an integer variable and this did not oc ...
After reparenting a blueprint and inherited components from the previous parent are removed, trying to give a new component the same name as a previous component causes a crash inside UObject::Renam ...