I noticed this while executing https://jira.it.epicgames.net/browse/UEQATC-1441. At step 10, there should be warnings on the nodes that were updated by the HotReload. This is a regression from 4.13 ...
Clearcoat Shader will stop receiving lighting information if any mesh assigned the material using the shader leaves lighting. Also Reproduced in Launcher 4.9 Preview 4, Main-CL-2660934 [Image Remo ...
When Ribbon Data in a particles system that is following is scaled in an instance the ribbons scale appropriately, but they don't follow updated location of their source particles. See the attached ...
Line 9 in https://github.com/EpicGames/UnrealEngine/blob/4.25/Engine/Source/Programs/UnrealInsightsCLI/Private/UnrealInsightsCLI.cpp is '#include "TraceServices/SessionService.h" which used to be lo ...
When a strong pointer is set to null the packaged build of the game will immediately close. No crash logs were were made and no Saved folder was made (<Project Name>/Saved/Logs). An example project ...
Crash attempting to use a HapticFeedbackEffect_SoundWave with no sound set on it (i.e. a newly created one.) Found on: 4.13.1 Binary CL-3120228 //UE4/Release-4.13 CL-3123398 Similar to [Link Remo ...
Point and Spot Lights no longer work when using the Orthographic Camera Projection Mode. Note that the Directional Light still works as intended. This is a regression from behavior that worked in ...
In current and future versions of the engine, the reverb does not work as intended in the Audio Volume Tested in 4.22.3 (CL - 7043647), 4.23.1 (CL - 9631420), 4.24 (CL - 9846303), 4.25 (CL - 98464 ...
Collision of child actor doesn't rotate if the parent is simulating physics. This was an old bug that an AnswerHub user reported back in 4.9 but now a licensee is reporting this same behavior in 4.1 ...
Having wildcards in the path for AdditionalPluginDirectories causes apps on Android to crash on launch. When testing this on iOS, the app did not crash but froze at the splash screen instead. Androi ...