We have found an issue where children of editor-only actors get wrong transforms in PIE and cooked builds when placed inside level instances. This affects both engine version 5.5 and 5.6. The issue ...
attempting to open a project with Bitmask Flags set to true in a blueprint crashes editor. Note In attached project, the crash has been narrowed down to the filepath \Content\ThirdPersonBP\Bluepri ...
FRotator::SetClosestToMe(FRotator) doesn't set the correct value. Attached are files with the demonstrative code. Found in 4.23.1 CL#9631420 Reproduced in 4.24 Preview 4 CL#10570792, 4.25 CL#10520 ...
REGRESSION Yes, this does not occur in 4.19.0 or in 4.18 Crash occurs when the user adds a node off a reroute node that's already in use, and then undoes that action. Found when testing around [Li ...
Using indirect lighting from bounce cards that are set to Actor Hidden in Game no longer generate indirect lighting for the scene. This is a regression of 4.11.2 where this worked but is no longer ...
The F9 hotkey for screenshots cannot be overridden in blueprints. Even removing the hotkey from the Editor Preferences>Keyboard Shortcuts list does not prevent the shortcut from being used in packag ...
If Show Mouse Cursor is enabled and the mouse is not locked to the viewport, input axis information passed to other actors breaks after releasing and re-pressing LMB. Regression? (Yes), issue (do ...
Exporting a data table as a .csv causes column names to be replaced with memory address/serialization information, making it extremely difficult to read information presented. Regression? (No), is ...
Multi-line text functionality is removed from a print string variable when the variable is turned into an array within a struct. Regression (no), Multi-line text functionality for strings in struct ...
While testing in QA-Decals on iOS device, after loading into the project the UI will be glitched ~50% of the time. After further testing, it seems this bug only occurs on iPads running the iOS vers ...