MeshEditor Crashes When Tool is Selected. Found in 4.20 CL# 4233996 and 4.21 CL# 4258917 ...
When using the Add Child Actor Component node with a class set on the node with Blueprint Nativization enabled, the packaged game crashes upon launch. A workaround for this is to leave the class bla ...
REGRESSION Yes, does not occur in 4.15. Editor crashes when the user adds a component to their landscape. ...
when change sequence struct param, the editor is carash. It occurs in the case of using "Sound Wave", but the same problem occurs when "Sound Cue" is used. Attach application log, and crash dump fil ...
Crash when using merge actor on static meshes that have been affected by simplygon ...
Editor crashes when using Save As Regression: Yes Broken: 3126145 (Dev-Core integration) Worked: 3126027 ...
Using an Instance synced property in a Blackboard causes a crash when exiting PIE. This is a regression from 4.24.3 (CL-11590370). This was reported and tested in 4.25 (CL-13144385). This was teste ...
see repro steps: direct crash the material comes from FAB model: [Link Removed] ...
When multiple instances of a Blueprint in a level are selected, any component added to that Blueprint's parent class in code will appear in the Details panel with the words "Multiple Values" and a R ...
If the user is using a Samsung S5 and attempts to use the "Show External login UI" node with the Google play Support turned on in the project settings then the app will crash when packaged onto the ...