StylizedRendering app fails to launch on tvOS

Docs - Samples - Aug 16, 2016

StylizedRendering app fails to start on tvOS ...

tvOS is not a supported platform for StylizedRendering

Docs - Samples - Aug 16, 2016

tvOS is not listed as a supported platform for StylizedRendering ...

[CrashReport] UE4Editor_UnrealEd!EditorLevelUtils::SetLevelVisibility() [editorlevelutils.cpp:748]

Tools - Aug 16, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: Level->bIsVisibl ...

Timeline marker snaps to nearest frame on mouse up

UE - Anim - Sequencer - Aug 16, 2016

Scrubbing through frames in the timeline the cursor snaps to a frame next to the current location on mouse up. ...

Crash when closing the timeline tab inside UMG editor and reopening UMG editor

UE - Editor - UI Systems - Aug 16, 2016

Crash when closing the timeline tab inside UMG editor and reopening UMG editor Reported here:https://udn.unrealengine.com/questions/307297/umg%E3%82%A8%E3%83%86%E3%82%A3%E3%82%BF%E8%B5%B7%E5%8B%95% ...

Behavior tree assets marked dirty when opening in subeditor

UE - AI - Aug 16, 2016

Found while I was fixing up other content, that Behavior Tree assets are being marked dirty by just opening them into sub editor. ...

tvOS is not a supported platform for PlatformerGame

Docs - Samples - Aug 16, 2016

tvOS is not listed as a supported platform for PlatformerGame ...

Unable to play PlatformerGame on tvOS with gamepad or remote

Docs - Samples - Aug 16, 2016

User is unable to play PlatformerGame due to input mappings not being setup for the tvOS remote or gamepad. tvOS 9.2.2 ...

Blank Blueprints project with Starter Content crashes when PIE Standalone Game or Mobile Preview

UE - Platform - Apple - Aug 15, 2016

This is only occurring on Mac and looks like it is Metal related based on the callstack. I was only able to reproduce this on the Blank template so far. First Person and Third Person templates did ...

Add support for draw order (skybox specially)

UE - Graphics Features - Aug 15, 2016

In CCP's talk on making Gunjack for GearVR, they reference being able to control the draw order of elements in their scene. I couldn't find any such settings on meshes or materials. Is this an expo ...