Issues converting enum to byte in BP

UE - Gameplay - Blueprint - Sep 8, 2015

User experienced unexpected AI behavior and was kind enough to share a stripped down version of the project. I was able to nail down issues user was experiencing to failed enum-to-byte conversion. U ...

Editor crashes opening MyCharacter BP after converting to 4.5

UE - Gameplay - Blueprint - Nov 4, 2014

On a Mac, when opening a custom character blueprint from a project that has been converted to 4.5 from a previous version of the engine, the engine immediately crashes. ...

Graphical issues in editor after changing monitor resolution on Linux

UE - Platform - Linux - Feb 23, 2017

Changing the monitor resolution on Linux causes Editor windows to show graphic errors. ...

Forward Rendering Lightmap Density view flicker

UE - Graphics Features - Aug 20, 2019

The shaders flicker when in Lightmap Density viewmode after enabling Instanced Stereo Rendering in Project Settings > Engine > Rendering > VR  Tested in 4.21.2 (CL - 4753647) 4.22.3 (CL - 7053647), ...

Coordinate indicator disappears when entering landscape editing mode

Tools - Oct 24, 2016

Coordinate indicator disappears when entering landscape editing mode. The indicator disappears after switching to landscape mode in the editor Note: This appears to work in 4.13.2 ...

Attempting to apply instance changes to blueprint after altering a struct array crashes editor

UE - Gameplay - Blueprint - Dec 14, 2015

Editor crashes if a struct array that has been made editable is edited in an instance within the details pane of the level viewport, then the changes are applied from the instance to the base bluepr ...

Skylight does not honor the Visibility settings when hidden

UE - Graphics Features - Sep 19, 2016

The Skylight actor cannot be disabled when using 'Hide' from the right-click context menu or using the visibility eye icon in the World Outliner. ...

Crash in Skeletal Editor due to null ActorFactory reference

OLD - Anim - Feb 1, 2017

When a material is dragged/dropped into a skeletal editor's bone hierarchy, the editor will crash due to null ActorFactory Regression: Yes - Crash does not occur in 4.13.2 binary (CL 3172292) ...

Landscape component's LODBias settings is ineffective

UE - Graphics Tools - Terrain - Landscape - Jan 7, 2025

[Image Removed] Jira Bot attaches conversation thread from Slack [Image Removed]Ryan Bickell – 2025-01-07 10:54:10 UTC Hello and happy new year! I'm messing with the Landscape component LODBias sett ...