Multiple compile failures while attempting to nativize the QABP_Containers asset in QAGame. Errors:[2016.12.12-15.20.04:831][486]UATHelper: Packaging (Windows (64-bit)): xgConsole: QABP_Containers_ ...
Crash when placing a widget into a nested name slot of another name slot. This occurs if this widget is then added to another widget and both the parent name slot and the child name slot receive chi ...
The editor will crash if an array of interfaces is reset using the "reset values" button (yellow arrow) in the Detail's Pane of the editor. Frequency: 4/4 Crashreporter: N/A Regression? (No), is ...
If you have an illegal character (/ or ?) in your material name embedded with your FBX the editor will crash when using the new Full scene importer and selecting the Materials Tab. Tested in and ...
The licensee is experiencing a crash when using UCLASS(HideCategories = (Activation, LOD, Collision, Rendering, TextureStreaming, Lighting, Mobile, Transform, Physics, Tags)) This crash occurs afte ...
This was able to be reproduced 100%. I encountered this during a Regression pass. I was trying to give myself more working space and remembered that hitting "Home" focused the space in sequencer, so ...
This is a regression from 4.13 ...
Setting ComponentTick as a Hide Category in an Actor Component Blueprint corrupts the BP and causes a crash when opened after an editor restart. [Link Removed] Reproduced in 4.9.2 binary, 4.10.0 b ...
Compiling a Blueprint that references a deleted Macro from a Custom Macro Library will crash the editor. Crash Report: [Link Removed] This is a regression: did NOT occur in 4.8.3. Reproduced in 4. ...
Macintosh implementation for HTTP requests handle If-None-Match against ETags differently than Windows implementation. ...