Physic Constraint movement is quadratic where previously it was spherical. ...
When creating a blend space within UE5, root motion options are greyed out and can NOT be selected, no matter if the animation has EnableRootMotion checked or not. I also made sure to try an animat ...
In UE4 (using DX11), WmfMedia was able to play .mp4 files by default. However, WmfMedia doesn't support playing .mp4s in DX12, which is what is used in UE5. Electra can handle playing .mp4s in UE5, ...
Creating a theme is undone when restarting the editor. The .json file seems to become disassociated from the editor, the theme is reset back to the previous theme, and the new theme isn't available ...
We're on 4.25.4. We recently turned on mixed mode replication for GAS, which seems to work fine and reduce bandwidth as expected. However one of our unit tests started failing with this error messag ...
Discovered while testing Lyra project for //UE5/Main - Foundation Shelf - FAssetDataGatherer Stall Fix Smoke. This issue is NOT dependent on the shelf and occurs without the unshelved files. This ...
Occurs 5/5 times: The Scene Capture 2D camera displays artifacts when the projection is set to Orthographic and a nanite mesh is projected on the Scene Capture 2D plane. ...
The priority display does not correctly reflect the set priorities of sounds when they are not being attenuated or when Bypass Volume Scale for Priority is Enabled. If a sound is attenuated and scal ...
Repro Ratio: 3/3 Regression was tested in //UE5/Release-5.0-EarlyAccess CL-16682836 since this is a new feature of UE5. The issue did happen ...