Crash occurs in sequencer when the user attempts to convert a possessed object to a spawnable. ...
When creating a subclass of World Settings, attempting to use the in-editor compile button to compile the code causes the editor to crash. Found in 4.11 Preview 4. Reproduced in 4.10.2 binary and ...
Crash occurs when attempting to retarget an animation whose skeleton has a virtual bone. ...
Crash when setting a named slot widget's name to be the same as another named slot widget ...
May be a duplicate of this bug, which was closed due to no repro:https://jira.ol.epicgames.net/browse/UE-10978 ...
When removing an item from a list view the editor will crash when trying to update. ...
The Editor will crash when trying to set default values to a structure that includes a transform variable. Found in 4.19 C# 4033788, 4.20 CL# 4302132. 4.21 CL# 4347190 ...
When dragging the Details Panel in a Blueprint across the event graph the editor will crash. [Link Removed] ...
Crash assigning mesh to spline on tiled landscape. ...
This is not a regression. This also occurs dating back to 4.15 and 4.14. The editor crashes on this check in FLevelEditorActionCallbacks::Paste_CanExecute() when updating the Edit menu state: chec ...