Crash sorting array elements in Project Settings

Tools - Sep 15, 2017

Crash occurs when the user sorts array elements in the Project Settings. This seems to occur with any arrays in the Project Settings, but I haven't been able to reproduce the crash outside of them. ...

Setting the brush type of a custom volume BP causes the editor to crash

Tools - Nov 17, 2014

Setting the brush shape of the root component for a custom volume BP causes the editor to immediately crash. ...

Editing InlineEditConditionToggle variable value causes editor to crash

Tools - Oct 7, 2016

Editing property with InlineEditConditionToggle meta specifier causes the editor to crash. Workaround: Calling Super::PostEditChangeProperty after property changing code prevents crash from occurri ...

Crash when AnimBlueprint and Bleuprint Interface has Same Name Function

OLD - Anim - Nov 12, 2019

When AnimBP and Blueprint Interface was added to the AnimBP has same name function, compiling AnimBP occur crash. ...

Crash editor after editing property of TwoBoneIK node

UE - Anim - Rigging - Sep 22, 2021

Crashes after editing properties of TwoBoneIK node. If following the reproduction steps, the binding of NodePropertyDelegateHandle will not be removed, causing illegal access on the second editing. ...

Crash when using the Blueprint merge tool

UE - Gameplay - Blueprint Editor - Apr 26, 2021

The Editor crashes when merging a change using the Blueprint Merge tool on Linux.  ...

Bake To Control Rig on a Spawned Actor in a Subsequence with Play Range that exceeds the Subsequence causes a Crash

UE - Anim - Anim in Engine - Jun 28, 2023

This is a Regression. Tested in //UE5/Release-5.1 CL23901901 Using Bake To Control Rig on a Spawned Actor in a Subsequence with Play Range that exceeds the Subsequence causes a Crash. ...

Crash when baking materials for some skeletal meshes (like those found in Epic's Car Configurator project)

Tools - Jun 22, 2021

FMeshMergeHelpers::RetrieveMesh crashes when trying to prep some skeletal meshes for material baking. ...

Level Blueprint can be reparented to None, crashes Editor on Compile

UE - Gameplay - Blueprint Compiler - Jan 3, 2023

This is a Regression. Tested in //UE5/Release-5.0 CL 20979098 - "None" is not an option for the parent class and the "Reset this Property" is not initially there. ...