Material Instance with Parameters on Text Render Actor causes crash when playing in Standalone. Reported and tested in version 4.25(CL 13942748). Works as expected in 4.24(CL 11590370). ...
Using a 3D Widget with a text block who's font size is set to 1,000 will give a fetal error when packaged. Note: The package will succeed, however when the project is opened the user will receive ...
When adding text after switching from half-width to full-width input using Microsoft IME, there may be a delay of about 3 seconds before the text can be entered correctly. This is supposed to occur ...
Debug information from blueprint visual loggers (log text, loglocation, logboxshape) do not print to either the message log or output log. This can be problematic as the visual debugger specifically ...
UMG Widget color and Text color has different color output at UE4 editor to Mobile preview and Mobile device. https://udn.unrealengine.com/questions/251945/umg-viewport-device%E1%84%8B%E1%85%A6%E1% ...
After enabling the Text3D plugin, Text3D component is not available to add to an Actor Blueprint in 4.25. This had previously worked in 4.24.3 ...
Zooming in UMG preview doesn't scale text block margin [Image Removed] [Image Removed] ...
I think it's caused by the wrap size doesn't change when the UMG Design Window zooms. ...
Text "jitters" in the detail panel of the material editor when creating a comment box as shown in the following link: [Link Removed] ...