Niagara Editor Viewport will crash when rendering opaque materials with Mobile Multi-View and Mobile Vulkan Preview Enabled

UE - Niagara - Rendering - Sep 18, 2024

The Niagara viewport will crash when rendering opaque sprites if Mobile Multi View and the mobile preview are enabled. Additive materials do no crash, and if the viewport is not set to lit it does ...

UE4 Scene Crashing upon opening

UE - Foundation - Core - Sep 15, 2020

The user first launched his project and received an error on his HDD and UE4 crash with the default scene. He was able to open the project successfully a second time and opened the "Library Scene" ( ...

Crash When Toggling Visibility of Level with Planar Reflection

UE - LD & Modeling - Terrain - Landscape - Mar 26, 2018

This crash occurs in 4.19 and 4.20 but not 4.18. Repro'd in 4.19.0-3944462 and 4.20.0-3955769 and 3964322. This is a regression. Per UDN licensee: When I'm showing/hiding levels in editor (in le ...

Crash Occurs When Importing a .ABC File as Skeletal Mesh Into Project That Already Contains Asset's Materials

OLD - Anim - Jun 8, 2018

Editor crashes when importing an .abc file as a skeletal mesh and the assets materials already exist inside the project. -Materials need exist inside project before import -If the .abc file is imp ...

Crash on Importing a specific Large Static Mesh FBX

Tools - Dec 22, 2015

A User's specific Static Mesh FBX made from OSM2World and converted from OBJ to FBX via Blender is causing a crash when imported with the following settings: [Image Removed] When imported with the ...

Importing a t3d filetype will cause a crash

UE - Editor - Content Pipeline - Import and Export - Jun 15, 2016

!!! Changes between version 4.12 and 4.13 for importing these !!! 4.12 There is a crash when importing any t3d (legacy) file through File > Import Into Level using the t3d file option. 4.13 The ...

Using Native iOS UIViewController+UIWebView causes crash

UE - Platform - Mobile - Jun 28, 2016

Using Native iOS UIViewController+UIWebView causes a crash when the virtual keyboard is opened and closed rapidly, or in general usage. This is just one reproduction case. User provided pictures of ...

Crash Occurs When Duplicating Static Mesh with Foliage Placed on it

UE - World Creation - Worldbuilding Tools - Foliage - Mar 10, 2016

When duplicating an actor that has foliage placed on it (i.e. the table in the basic level with starter content), the editor will crash. Found in 4.11 Preview 7. Reproduced in Main CL 2894512 Thi ...

Crash on project open

UE - Gameplay - Blueprint - Feb 5, 2015

EDIT: CrashReporter link: [Link Removed] EDIT2: Likely also this crash: [Link Removed] EDIT3: This crash appears under a different Bugg in 4.7: [Link Removed] Engine crashed when attempting to op ...

Crash on BP recompile after deleting struct property with instanced object

UE - Gameplay - Blueprint Compiler - Jan 5, 2023

A user has reported a crash that is reproducable in a clean project in UE 5.1.0 release. It involves a struct with an instanced object. The crash occurs after deleting a property of that struct type ...