If the user deleted the canvas panel and then uses the following hierarchy:[]Scale Box v []Canvas panel v []Scale Box v [] Other widget The "other widget" will clip incorrectly ...
Local class type variables do not correctly populate with default value information. Variables of a class type populate with default value information normally. ...
Setting ComponentTick as a Hide Category in an Actor Component Blueprint corrupts the BP and causes a crash when opened after an editor restart. [Link Removed] Reproduced in 4.9.2 binary, 4.10.0 b ...
Slow memory leak occurs after opening Actor Component blueprints. ...
If the user places a text widget out side of the canvas panel and then sets it's anchor point to full screen, this can cause a memory leak (100kb-800kb). ...
Using the "Automatic" option to compress animation results in crash 100% in UE4.10 but does not occur in UE4.9.2. *Regression ...
When launching a project onto a mobile device that has a material that is shown via the hud blueprint. The material does not render. ...
Users find it confusing when they add decorators on root composite and none of those decorators work. We need to keep them for subtree feature though. And it can result in root-note decorators not ...
Crash occurs when the user triggers the SetScalarParameterValueOnMaterial function node. ...
Sound node concatenator doesn't properly work when one of the concatenator nodes is a mixer node. ...