Crash opening levels with landscape in them via the command console in standalone game

UE - LD & Modeling - Terrain - Landscape - Aug 8, 2016

Standalone game is crashing when opening certain maps using the command console. Crashed QA-Promotion QA-Landscape TM-VRSmoke No Crash QA-Decals QAEntry ...

[MetaSounds] - Trigger on Threshold node Crashes editor on play when using literal value for threshold

UE - Audio - MetaSounds - Mar 15, 2022

Editor crashes when Trigger on Threshold node is hooked up in a Metasound graph and played using a threshold value defined on the node. If you use an Input node for the Threshold value, the crash do ...

Editor crash when adding a spline component after having deleted another spline component

UE - Gameplay - Sep 26, 2016

After adding a duplicate spline point, removing the spline component while the duplicated point is selected and creating a new spline in its place causes the editor to crash. Crash Reporter: [Link ...

Crash Occurs When Using Invalid HideCategories

UE - Gameplay - Blueprint - Aug 8, 2016

The licensee is experiencing a crash when using UCLASS(HideCategories = (Activation, LOD, Collision, Rendering, TextureStreaming, Lighting, Mobile, Transform, Physics, Tags)) This crash occurs afte ...

Editor crashes when copying a copied instance of a blueprint in the level.

UE - Gameplay - Blueprint - Aug 9, 2016

Editor is crashing when copying a copied instance of a blueprint in the level. We were unable to reproduce this issue adding a component to the blueprint through the blueprint editor. This issue on ...

Crash In Material Editor When Previewing A Node

UE - Graphics Features - Nov 3, 2016

When previewing a blank texture sampler in the material editor while the HLSL window is open, you can assign a texture to the texture sampler and crash the engine. ...

[CrashReport] UE4Editor_Kismet!SBlueprintEditorSelectedDebugObjectWidget::GenerateDebugObjectNames() [sblueprinteditorselecteddebugobjectwidget.cpp:454]

UE - Gameplay - Blueprint - Dec 9, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Access violation - code c0000005 (first/second chance not available) Source C ...

FInternetAddrBSDIPv6::SetIp doesn't handle all valid IPv6 formats

UE - Networking - Sep 29, 2016

Currently FInternetAddrBSDIPv6::SetIp(const CHAR* InAddr, bool& bIsValid) does not handle all valid formats of IPv6 addresses. Need to rework the function to be more robust, and properly handle all ...

API version is incorrect for licensee versions

UE - Foundation - Core - Jun 26, 2015

Reported by a licensee: We currently force the MODULE_API_VERSION to be the same as our release of 4.8.0, even if licensees are using a custom version scheme. This can cause content that will refus ...

The Web browser widget appears to be offset

UE - Editor - UI Systems - Oct 24, 2016

The Web browser widget appears to be offset. The web browser widget appears to be offset and does not scale itself to fit the bounds of the widget. Note: This appears to function correctly in 4.13. ...