When a capsule is attached to an actor Root Component followed by playing in editor through VS debug mode there is a breakpoint triggered in VS upon pressing PIE. Continuing through the break allow ...
If a game is set to play with 3 player splitscreen, starting the came will cause the viewport to go completely black. Does not occur with 2/4 players. Does not occur in standalone ...
Open Level does not properly work in Launch Game. Instead of streaming the intended level, it streams the previous level. ...
When creating animations in UMG the auto key feature does not pick up on, make changes and set key frames when does things such as moving the widget, scaling the widget, ect. ...
Crash Report: [Link Removed] After downloading latest revision, user is no longer able to open project due to constant crash. ...
When creating an option inside the menu drop downs (File/Edit/Windows/etc.) the newly created option appears twice. User suspects FTabManager::PopulateTabSpawnerMenu is being called twice in MainMe ...
When right clicking a math node such as "Byte * Byte" and then adding a comment to it, you can not have the comment displayed above the node. There is no option to do so. ...
The editor crashes when a user attempts to open the maps and modes subcategory of project setting while using a gamemode from migrated content, then moves the player pawn in the content browser to a ...
Trying to click and drag something from the content browser to the material editor causes the material editor to lose focus and hide behind the main editor window. ...
EDIT: CrashReporter link: [Link Removed] EDIT2: Likely also this crash: [Link Removed] EDIT3: This crash appears under a different Bugg in 4.7: [Link Removed] Engine crashed when attempting to op ...