[CrashReport] Assertion on Mac in FCocoaRunLoopSource

UE - Platform - Apple - Jun 14, 2017

This is a common crash among Mac users in 4.16. It is spread out among many separate CrashGroups, with slight variations in Callstack. Some Example CrashGroups [Link Removed] [Link Removed] [Link ...

Crash when changing a Play Node's "Sequence" to a Montage

OLD - Anim - Jan 20, 2016

I understand that this is not something you're intended to be able to do (Montages aren't used this way), but we should bar the user from inserting a montage into this variable slot. Crash occurs w ...

[CrashReport] Assertion failure in UE4Game!FMetalComputeShader::FMetalComputeShader()

UE - Graphics Features - Jun 29, 2017

This is a common Mac crash in 4.16. Users have not provided descriptions, so additional information is not currently available. Callstack from LogLogMetal:Display: No .metalmap file found for SF_M ...

[CrashReport] Mac crash - FMetalRenderPass::AsyncCopyFromBufferToTexture()

UE - Graphics Features - Sep 14, 2017

This is an infrequent Mac crash that has occurred for a few users since 4.16. Users have not provided any description of their action when the crash occurred. Callstack from Log[2017.08.26-18.54.51 ...

Compile error during build stage when packaging for tvOS

UE - Platform - Mobile - Dec 9, 2016

Compile error packaging for tvOS: Does not affect iOSUATHelper: Packaging (tvOS): UnrealBuildTool: D:\Build\joseph.wysosky_Main\Engine\Source\Runtime\Core\Private\iOS\IOSAppDelegate.cpp(388,12): ...

[CrashReport] Mac crash - USpeedTreeImportFactory::FactoryCreateBinary()

Tools - Sep 8, 2017

This is an infrequent Mac crash that has occurred for a few users since at least 4.16. Users have not provided any descriptions of their actions when the crash occurred. The callstack shares simil ...

[CrashReport] Assertion failed: TaskDataArray.Num() == Exporter->VolumetricLightmapTaskGuids.Num()

UE - Graphics Features - Lumen - Oct 2, 2017

This is a trending crash coming out of the 4.18 Previews. Users have not provided any descriptions of their actions when the crash occurred, but at least two of the affected projects are being creat ...

[CrashReport] UE4Editor-MetalShaderFormat.dylib!FGenerateMetalVisitor::print_constant()

UE - Graphics Features - Sep 22, 2017

This is an early trending crash coming out of the 4.18 previews. It occurs on Mac, and all affected project names indicate it is related to AR. Users have not provided any descriptions of their ac ...

StableSpringsSystem has lots of warnings

UE - Runtime - Deformable - Apr 6, 2026

System successfully compiled with 16 warnings. /Engine/Generated/NiagaraEmitterInstance.ush:2732:250: note: variable 'OutMaterialMultiplier' is declared here void SolveDistanceSpringMaterial_Emitter ...

[CrashReport] Mac crash - UE4Editor-AudioEditor.dylib!FSoundCueEditor::DeleteInput()

UE - Platform - Apple - Sep 14, 2017

This is an infrequent Mac crash that has occurred for users since 4.16. Users have not provided any descriptions of their actions when the crash occurred. There is no record of a similar callstack ...