The window switcher is not focusing on the message log if it is selected through the window switcher UI. Repro rate is 9/10 - Sometimes, it would switch to the message logs (Update - Laz) This i ...
Not all material elements are created and assigned to the static mesh using multiple materials. With the attached mesh, only the first element is created and the other two are left non-existent. I c ...
This is a regression as it does not occur in 4.14.3 at CL 3248269 Update chris.wood: I think this might be a wobble caused by floating point errors in SMenuAnchor::Tick() ...
Unable to make the Standalone Game window fullscreen with a console command or with Alt+Enter. This is a regression as this was not an issue in 4.14.2. ...
Found on: 4.15 Binary CL-3247232 Unable to package for android when Configure for deployment to Daydream is selected. (Packaging without it enabled succeeds even with the same other settings, but c ...
This does not occur in 4.14.2 at CL 3241561 ...
Editor will crash when a skeletal mesh has been added to a level and then reopening the project later if you try and access this level. If you attempt to open the skel meshes in the content browser ...
Per https://udn.unrealengine.com/questions/329261/stopallsounds-fails-check-with-level-streaming.html The audio threading work missed a case where an audio thread only function was being called fro ...
Using a game mode that contains a custom game state rather than the default seems to be disabling tick for other blueprints such as characters and actors. Whenever the project is using a custom gam ...
Root Motion is broken in Additive Animations. Also causes scale issues Regression: YES Worked: 3039270 (4.12.5) Broken: 3172292 (4.13.2) ...