A user has reported that the IsPlayInMobilePreview function does not return true when playing in Mobile Preview. From looking at the function, it seems to be looking specifically for the commandline ...
If two skeletal meshes are playing an animation at the same time and one of them has an anim class and the other does not, it appears that the animations will be slightly off from one another. ...
Widget component appears to blur while in motion. When compared to other objects in the same frame of reference the widget component is the only one blurring. Regression: Yes This appears to have ...
Scroll bar thickness is unaffected when set below 4. There appears to be a minimum size in place that prevents the scroll bar from being set to a size lower than 4 ...
Screen position node in 4.22 no longer works as expected. Confirmed in 4.23 Main @ CL 5806859 ...
The Editor will crash while opening a project that had previously successfully had a Live Coding patch applied, and then was closed. The `LiveCodingConsole.exe` process continues to run after both t ...
The phaser module that is part of the new Audio Engine causes audio from a Sound Cue to mute after playing for one second. The user states that the issue comes from the Phaser.cpp file producing a N ...
When using instance stereo with custom stencils, they do not render as expected. It appears to render the stencil in one eye at a time (as the user's head is turned). Regression: Yes This was work ...
Refraction of Ray Traced Translucency in Path Trace View is Incorrect. Found in 4.22 CL# 5660361 and 4.23 CL# 5779284 ...