This occurred on packages that were created on different Windows machines. This crash is not occurring on other platforms during our Samples Pass. ...
If the user selects the "Create New Camera" button in a sequence, then uses undo, the editor crashes. This issue does not occur in //UE4/Main @ 3046959 ...
The FGCObject::AddReferencedObjects() can be called during the LoadObject for the cloth debug materials, while the material object pointers are not yet initiliazed, causing the editor to crash. ...
A crash occurs when setting the WorldGridMaterial from the Engine Content to the Unlit Shading Model and pressing apply. ...
This is a Regression. Tested in //UE5/Release-5.1 CL23901901 Using Bake To Control Rig on a Spawned Actor in a Subsequence with Play Range that exceeds the Subsequence causes a Crash. ...
Unreal Crash on .STEP file using the Datasmith importer. Works fine in 4.19.2 ...
Setting up widget through code crashes packaged project on play ...
Packaged game will crash on open when using Nativize blueprint asset in the project settings if the user is calling the node Get Data Table Row ...
If you enable VR Mode auto entry, close the project, and then attempt to launch the engine again from the Binary launcher while the HMD is active (being Worn), the Project Browser will crash ...
This is a trending Mac crash coming out of the 4.17.0 release. It appears to occur before users are able to open their project. I have not found any records of this crash occurring on Windows. Use ...