The editor is crashing after closing the TM_Landscape level This is a regression from 4.15.2 ...
This bug occurs in 5.3 version. It's ok in 5.2 version. ...
Customer provides details, including a fix for the problem. See UDN post attached. ...
Ensure occurs opening TM-ShaderModels in DirectX10. This does not occur in 4.16.2 ...
Renaming folders is not case-sensitive Previously fixed in 4.12, re-appeared ...
in 4.27 open this asset could not crash ,but 5.0.2 could get crashed ...
It seems that a simple change from TCHAR_TO_ANSI to TCHAR_TO_UTF8 in UE::FUsdStage OpenStageImpl() fixes the issue. ...
Investigate and fix all calls where the Navigation System is constructed without the NavigationObjectRepository subsystem being valid. ...
Licensee is using a modified engine but has a workaround, we need to verify that the same doesn't happen in vanilla UE4 and fix if it does. ...
The alpha channel seems to be offset in the x and y by 1024 pixels this has been fixed and attached for analysis. ...