FKConvexElem::CalcAABB was ignoring the elements currently defined transform, and only scaling. This means that any actor that has a transform (not just Merge Actors) could potentially have very dis ...
Foreword: Even if the behavior described here is by design, it is rarely (if ever) expected or desired. This was discussed and agreed to be treated as a bug. Explanation below. When interpolated sp ...
The Global Distance Field can constantly update, even when the camera is stationary, in large World Partition maps. This bug requires a large amount of the World Partition map to be loaded to reprod ...
This is a regression from 4.14.2 ...
This is a regression from 4.15.2 ...
This may not compile properly. Should be fixed. ...
I have a fix ready for this in cl: 17967661 ...
This is not an issue in Release-5.2. ...
Find the root cause and fix it. ...
This also occurs in 4.13.2 ...