A User in unable to save there project because of they get warnings for all of the objects in their scene saying they are externally referenced. This happens after cloning a project and then convert ...
This crash is caused by an exception that is thrown due to the functions inside of a blueprint based off a user-defined class that is suppose to mimic Timelines. ...
Material Nodes, particularly Constant Vector 3s and Texture Samples, become difficult to read when users overlay them like stacked cards. [Image Removed] Also reproduced in Main Promotable-CL-2548 ...
When spawning an instance of a blueprint using an archetype that is not a class default object, child components will be attached to the template component instead of the instance. ...
Delegation issue with copied instances of a Trigger BP that is based off of the StaticMeshActor parent class. If bp Trigger A is placed into the level and then 2 copies are made (B & C), when C i ...
Changing the Animation Mode repeatedly creates a new instance of the AnimBP being used every time you switch back to the Animation Blueprint mode. Example Project: [Link Removed] ...
Screen position does not appear to work when used in UMG. The Material appears to be one solid color. ...
ö,ü,^ keys are not recognized on keyboards with a german QWERTZ layout in editor. ...
The user is trying to get the Twitch LiveStream Plugin to work. After reading through some more recent Forum posts as well as the initial implementation of the Plugin within the release notes, it is ...
After importing a FBX and closing the project, upon reopening the content browser does not show any assets and click/holding RMB does not allow camera to pan around. ...