If the user has a widget with an opacity less than 1 it will be rendered as though the opacity was set to 1 on iOS devices Note: Possible regression ...
When selecting an item in the Property Matrix you cannot deselect. This affects changes you make that are supposed to be across all items selected by making them only affect the item selected. ...
This is not a regression as in 5.1.1 the meshes will load and unload in their proper cell squares when entering and exiting the load distance threshold ...
The Real Time Preview of Converted Vector Parameters from the Material Editor are not currently previewing in the level viewport without re-compiling the material. ...
In my case I used the erosion brush and smooth brushes. Not a regression checked in Version: 5.1.0-23058290+++UE5+Release-5.1 ...
Force Next Floor Check doesn't work when the player is stopped, even though the tool tip says that it does. User Description: I'm trying to shrink / grow the collision capsule for our needs but wh ...
Particle effects do not seem to be playing in transition maps. Found in 4.13.1. Reproduced in 4.12.5 and 4.14 Preview 1. ...
The issue was originally noticed between 4.15.1 and 4.16 Preview, but now appears to have regressed between 4.15.1 and 4.15.2. ...
The issue was originally noticed between 4.15.1 and 4.16 Preview, but now appears to have regressed between 4.15.1 and 4.15.2. ...
1. Create HLOD. 2. Set DesiredMaxDrawDistance. 3. DistanceCulling does not work. ...