Crash While Compiling Blueprint in FBlueprintEditorUtils::RefreshExternalBlueprintDependencyNodes()

UE - Gameplay - Blueprint - Jun 7, 2016

Having an actor blueprint (A) that contains an array variable of references to another actor (B) that is connected to a Length node and a Vector array that is connected to a ForEachLoop causes bluep ...

D3D HUNG crash with Aftermath result: CullLights

UE - Graphics Features - Apr 27, 2017

This is a specific subset of D3D HUNG crashes from [Link Removed]. This JIRA is for the crashes with the following results from Aftermath: [105]LogRHI:Error: [Aftermath] Status: Timeout [105]LogR ...

Crash retargetting AnimBP with "Allow remapping to existing assets" enabled

OLD - Anim - Aug 24, 2016

4.12 version of the crash: [Link Removed] Error message: Assertion failed: (Index >= 0) & (Index < ArrayNum) [Link Removed] [Line: 833] Array index out of bounds: 1 from an array of size 0 Sourc ...

WP HLOD Crash on Small Cell Sizes

UE - World Creation - Worldbuilding Tools - HLOD - Jan 8, 2024

[CrashReport] UE4Editor_Engine!FDistanceFieldAsyncQueue::Build()

UE - Graphics Features - Jul 24, 2017

This is a common crash callstack that has affected more than 300 unique users since at least the 4.11 release. Other Jiras in the past with similar callstacks include [Link Removed] and [Link Remo ...

[CrashReport] UE4Editor_CoreUObject!StaticAllocateObject() [uobjectglobals.cpp:2153]

UE - Anim - Sequencer - Jun 3, 2016

Really close to the repro steps for [Link Removed] Same repro steps produced the following Buggs along with this one: [Link Removed] [Link Removed] Error message: Fatal error: [Link Removed] [Lin ...

Landscape Resize Tool Stall

UE - Graphics Tools - Terrain - Landscape - Oct 3, 2023

From licensee: We're trying to reduce component count on our landscape using the resize tool. When modifying the landscape execution never completes. When I hit pause and get a breakpoint to see wh ...

[CrashReport] UE4Editor_Core!FArchiveFileReaderGeneric::InternalPrecache() [filemanagergeneric.cpp:697]

UE - Foundation - Core - Jun 20, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: false [Link Remo ...

[CrashReport] UE4Editor_CoreUObject!UObjectProperty::SerializeItem() [propertyobject.cpp:39]

UE - Gameplay - Blueprint - Apr 19, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...

EnumRedirections from a Blueprint enum to a c++ enum does not redirect everything correctly.

UE - CoreTech - Aug 20, 2024

There is an engine bug when using the EnumRedirects feature inside a config file. If we have a Blueprint Enum used in our blueprints, and we want to convert all the Blueprint enum references to a C+ ...