GAS: UGameplayEffect tags async loading race condition

UE - Gameplay - Gameplay Ability System - Oct 12, 2022

User reported game thread and async loading thread accessing a UGameplayEffect property at the same time:Game thread having loaded a GameplayEffectA and in its PostLoad() updating the property Inher ...

Crash when enabling Shader Complexity Viewmode

UE - Graphics Features - Oct 11, 2022

Lightmap density view mode displaying zfighting when moving around in the viewport

UE - Graphics Features - Oct 10, 2022

assets within the FPS template are showing zfighting when in Lightmap density mode not reproduceable in 5.0  ...

AdditionalServerGameOptions not applied to dedicated servers

UE - Gameplay - Oct 7, 2022

AdditionalServerGameOptions are only applied in UEditorEngine::LaunchNewProcess if the instance is a listen server, with these options being ignored for dedicated servers. Additionally, AdditionalSe ...

WidgetInteractionComponent Simulate Key Press/Release only works the first time

UE - Platform - XR - Oct 6, 2022

Occurs 3/3 times. Working around this includes closing the menu and reopening it to reset the button(s). The expected behavior is that the user should be able to select Reset Orientation repeatedly ...

[Waveform Editor] - If a Sound Wave is trimmed or a transformation is added or removed while paused, play needs to be pressed twice to start the sound again

UE - Audio - WaveformEditor Plugin - Oct 6, 2022

From [Link Removed] "There is still a bug happening with editing transformations on pause. If you play, then pause, and then edit a transformation, you have to press play twice to resume play (whic ...

Movement corrections occurring while standing still on rotating platforms

UE - Gameplay - Player Movement - Oct 5, 2022

When the player is controlling a Character actor, using the CharacterMovementComponent (CMC), unexpected movement corrections will occur while standing still on a movement base that is rotating. ...

Creating a new C++ class derived from Instance Foliage Actor fails to link

UE - Foundation - Cpp Tools - Live Coding - Oct 5, 2022

This is not a regression. Tested in //UE4/Release-4.27 CL 18319896 Creating a new C++ class derived from Instance Foliage Actor fails to compile. User reported this issue after they tried to includ ...

CameraShake track in Camera Animation Sequence not playing on PIE

UE - Anim - Sequencer - Oct 5, 2022

CameraShake works fine in Camera Animation Sequence's Cine Camera Actor Preview. But not played on Play in Editor mode. ...