Android Vulkan SM5 crash at startup

UE - Platform - Mobile - Sep 6, 2021

Crash in GetScreenRect on OPPO and Vivo devices

UE - Platform - Mobile - Jul 11, 2017

Editor crashed on opening level blueprint

UE - Gameplay - Apr 10, 2017

I've been unable to reproduce this issue. Once only occurrence so far. I did some other things inside the level in between these steps like pressing play and copying, rotating, deleting objects in ...

Crash when using adaptive virtual texture

UE - Graphics Features - Mar 24, 2021

A check() is being hit intermittently when using adaptive virtual texture. check(Entry.Magic == Handle.Magic) inside FVirtualTextureProducerCollection::GetProducer ...

Crash on paste of subcategory in the details panel

UE - Editor - Workflow Systems - Dec 14, 2023

Deleting a material layer from a stack, re-linking the layers, then deleting that layer again crashes the editor

UE - Graphics Features - Feb 5, 2021

The important step here is to unlink the middle layer after first relinking everything. ...

Crash when using a specific Component Mask with Material

UE - Graphics Features - Dec 11, 2018

This problem seems to stop at Check in HLSLMaterialTranslator.h. If the same value is entered in MCT_Float and MCT_Float4, it branches to True with IsIdentical, but it seems that a problem has occur ...

Editor crashes if you hold shift after dragging a marquee selection on anim sequence notifies then select notifies using ctrl

OLD - Anim - Jun 23, 2017

Looks like this all depends on pressing shift after creating a marquee ...

Fbx importer crash when reordering material array

Tools - Dec 13, 2016

Its possible to have a fbx file which as unused material in the fbx node. The reorder material function is not handling this case. ...