If close the "Sequencer" window while leaving the "Render Movie Settings" window open, and then click the "Capture Movie" button, you will capture the movie from the perspective of the CameraCuts tr ...
Setting the brush shape of the root component for a custom volume BP causes the editor to immediately crash. ...
Custom Time Dilation causes PhAT bodies to hover This is not only happening with vehicles like the original bug described. This is also happening with PhAT skeletal meshes that are moving. https:/ ...
The FRawInputDeviceConfiguration struct is not exposed so attempting to define custom raw input device configs fails with unresolved external errors when using: FRawInputDeviceConfiguration newConfi ...
A bug in UBTService_BlueprintBase makes it impossible to create "deactivation-only" BP implemented BT services. ...
Setting a Custom Scaling Rule Class in the Project Settings does not change the dropdown to indicate the asset chosen, however the change is made to the config file DefaultEngine.ini. ...
A Salesforce ticket reports that entering the above code into a custom node in a Material Function causes a crash. I was able to repro his crash reliably. This is a regression. Working as expected ...
Customizations that use FDetailPropertyRow::CustomWidget and set the visibility attribute do not honor it. A Customization set up like the below, for instance, will not honor the Visibility in red d ...
Oculus Hand Components trigger a crash while playing in editor when Hand Tracking Support is changed to Hands Only. ...
User will hit an ensure first when pasting a copied custom event, and will crash after compiling. ...