Can not save the map file, if trying to edit a LevelInstance in a PersistentLevel where multiple LevelInstances are placed. The workaround is to open and edit the LevelInstance as PersistentLevel. ...
The GameFeatureData asset used by the game features subsystem supports defining extra paths to scan for asset manager assets specific to that plugin. Originally this system only supported relative p ...
Reported here [Link Removed] Also see attached screen capture. Could be that we do not pause rendering when resizing. ...
Licensee reported crash when playing HLS video with ElectraPlayer on iOS16. According to their research, we can avoid the fix by doing the following: Delete check() in the corresponding line Engine ...
The use of AutoCreateRefTerm will dynamically change the return type of this function. However, it appears that we lose this type information after node expansion. If you view enable developer artif ...
Editor preferences are not successfully exporting in //UE5/Release-5.1 This issue is occurring in Binary //UE5/Release-5.1 at CL 23901901 This issue is NOT occurring in Binary //UE5/Release-5.0 at ...