NOTE: I have been unable to repro this locally, but the crash is because of a null de-reference so we can at least add that to fix up the issue for them. ...
The licensee has also provided an explanation as to why this issue occurs + guidance for a potential fix. Please see the UDN for more details. ...
Property Editors for asset types allow you to drag assets from the Content Browser into them, or to make a selection using an Asset Picker widget. Some examples would be selecting Static Meshes or M ...
Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. It's only in packaged & quick launched builds that this occurs; PIE works as normal. ...
Previously the game would crash (see: [Link Removed]), but the fix now keeps the game running without VR instead. ...
Realtime rendering gets disabled every time you simulate in the editor This does not occur in Main and is a regression from 4.13.2 ...
Retargeting a skeleton to a looping animation results in the animation skipping at the end of the loop (Appears to miss 1 or 2 frames.) ...
The Unreal Editor will crash whenever you try and build lighting. Crash does not occur in: 4.14.2 - 3241561 ...
Undoing the renaming of an Anim Curve in the Anim Curve tab causes the curve to be duplicated. Not a regression from 4.16.2. ...
OccluderVertices didn't consider the subsection's transition, so the position of the OcclusderVertices are not correct. I made a fix as follows: [Image Removed] [Image Removed] ...