User reports this is a regression because it worked in 4.27, but they converted to 5.0.1 and now it causes a crash. However, I'm unable to verify this at this time. A crash happens with a combinati ...
AbilitySystemComponent crashes when RemoveActiveGameplayEffect is called during world teardown for an active gameplay effect that ticks periodically, by unsafe GetWorld()->GetTimerManager() access w ...
Should be related to Groom hair simulation (doesn't crash if hair sim is disabled) Also attaching log files from licensee if that's helpful. ...
A crash occurs when setting the Child Actor Class of an inherited child actor component. This is not a regression. It occurs in 4.14.3 CL# 3249277, 4.15.2 CL# 3416026, and 4.16 Preview 2 CL# 34155 ...
This crash was reported on the UDN. Upon further investigation it has been experienced by a handful of different users throughout 4.11 and 4.12. JIRA logged for tracking despite unknown repro steps ...
This is one of the top Mac crashes occurring in 4.16. Caused by adding Auto Convex Collision to a mesh converted from a brush. Does not occur on Windows. User DescriptionsI was trying to add a conv ...
When attempting to create a destructible mesh from the Engine content folder, using the EditorSphere, or EditorCube Mesh will cause the editor to crash. However, other meshes from this folder such ...
Some users have recently reported 'GPU crash dump Triggered' crashes launching, importing, or performing simple actions. Communicating with one user, general GPU TS has not helped(check for OS/drive ...
The crash can be reproduced on the 4.26P7 or the Release4.26 stream. Following the repro steps will result in hitting the following assert: Assertion failed: !HasAnyFlags(RF_NeedLoad|RF_NeedPostLo ...
This issue was found from an external user on Twitter using UE5-Early Access - [Link Removed] The crash happens on asset load. User says that they were following Gabriele's video - [Link Removed] ...