Editor crash when opening Project Settings on Linux

UE - Platform - Linux - Mar 29, 2017

When the Project Settings is opened on Linux, a call is made to run an iOS-related C# program (execute iPhonePackager certificates). This call causes the editor to crash. Unable to find mention of ...

Distributed HLOD builds always fail for projects not under the Engine Root

UE - Engine Scaling - Streaming - HLOD - Dec 4, 2024

In BuildProject.txt, to make relative path to the project outside the engine root, all paths contains “..” after action command directory. D:/dev/UnrealEngine-5.5.0//HLODTemp/f09bf0f5/HLODBuilder0 ...

Hot reload causes AnimBlueprint to lose functionality and crash

OLD - Anim - Mar 31, 2015

Casting to a character class inside of AnimBlueprint after a hot reload caused editor to crash Crash Reporter: [Link Removed] Additionally, Casts fail, breaking AnimBlueprint after a hot reload ...

WP HLOD Crash on Small Cell Sizes

UE - Engine Scaling - Streaming - HLOD - Jan 8, 2024

Crash in FMovieSceneNumericVariant::Set when loading a Level Sequence with Custom Time Warp on Android

UE - ACT Character - Sequencer - Aug 14, 2026

On Android, loading a Level Sequence fatals in the async loading thread: Assertion failed: (NewValue & ~PAYLOAD_Bits) == 0 MovieSceneNumericVariant.cpp:133 Unable to store a pointer outside of a ...

Converted 4.7.2 project crashes on open after successful recompile

UE - Gameplay - Blueprint - Mar 13, 2015

User's Project is crashing since converting to 4.7.2. I have attached the project itself below, but after conversations with the user and seeing pieces of the project, this issue may be related to ...

DLC Package content isn't recognized when using RequestAsyncLoad

UE - Foundation - Core - May 24, 2016

Attempting to load dlc assets with RequestAsyncLoad function results in the assets not being recognized. ...