Restarting the editor after docking a Blutility Shelf causes the tab to no longer be recognized. Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 5365847), 4.23 (CL - 4980862) ...
HISM Component not rendering in a packaged game using Shipping configuration. Working as expected in 4.21 CL# 4753647 Found in 4.22 CL# 6063286 and 4.23 CL# 6317373 ...
Ensure occurs when adding a Constant3Vector to the Material Graph in Forward Shading. Works as expected in 4.21 CL# 4753647 Found in 4.22 CL# 6063286 and 4.23 CL# 6395561 ...
Using the Particles.SubImageIndex has no effect on what portions of the a UV are rendered in Niagara. Tested in 4.21.2 (CL - 4753647), 4.22.1 (CL - 6063286), 4.23 (CL - 6533064) ...
The Show Flags for Fog no longer function correctly when in Unlit mode. Tested in 4.21.2 (CL - 4753647), 4.22.2 (CL - 6574378), 4.23 (CL - 6925347) ...
When attempting to open a package using Vulkan, the application is loading and never opens. This happens for Launch On as well. This issue may be related to [Link Removed]. I was not able to reprod ...
Importing the CAD file into Datasmith causes huge surfaces to appear on the model that do not appear in the CAD software. This was reported and tested in 4.22 (4.22E2). This was reproduced in 4.23 ...
Once a static mesh have generated LODS, the only lightmap index value the static mesh editor's UI accepts is 0. We should be able to set the index to any value between 0 and 3 as long as there are ...
Parameters are misnamed when adding a new parameter to Map Set in a Niagara Module Script Tested: 4.23.1, 4.24.3 , 4.25 preview, 4.26 (main) ...
This is a regression.This does not affect UE5. Creating a function with parameter type TEnumAsByte<MyEnum> will crash while compiling. In 4.26 and UE5 the code compiles without issue, and the user ...