Crash when enabling Edit Mode

OLD - Enterprise - Aug 3, 2018

Crash in MaterialInstance when deleting a layer

UE - Graphics Features - May 4, 2021

Repro from licensee here - [Link Removed] ...

Crash when duplicating a skeletalmesh in runtime

UE - Editor - Content Pipeline - Asset Build - Jun 20, 2022

Rare crash in FWidgetAnimationState::OnStopped

zComponent - Archive - Jun 22, 2026

The FWidgetAnimationState::OnStopped delegate is getting created when the widget anim state is being destroyed and then queued to be executed later. Something is happening between the queue and the ...

Issue with Finish Transaction after an app has crashed.

UE - Platform - Mobile - Apr 24, 2015

Crash editing landscape when using LPV

UE - LD & Modeling - Terrain - Landscape - Oct 6, 2016

Crash opening multiple UMG assets

UE - Anim - Sequencer - Aug 3, 2016

Possible crash reimporting destructible assets

UE - Simulation - Physics - Destruction - Jan 20, 2017

This won't always happen, but the call in ImportDestructibleMeshFromApexDestructibleAsset to LODModel.ReleaseResources(); will enqueue render commands to release the resource, but the call after tha ...

Cross compiler crashing with custom expressions

UE - Graphics Features - Dec 5, 2016

This looks like a bug with shader pipeline compilation and custom expressions. ...

[CrashReport] Linux Crash in FActiveSound::GetWorld()

UE - Platform - Linux - Aug 11, 2017

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: SIGSEGV: invalid attempt to write ...