Packed Level Actors and Instance Vertex Colors

UE - World Creation - Worldbuilding Tools - Level Instances - Dec 2, 2024

Editor crashes when connecting Eye Adaptation to Base Color

UE - Graphics Features - Apr 11, 2019

This problem occurs when we use the Eye Adaptation node for calculations. Also, it does not seem to happen in 4.21. ...

Cannot set background color for UI Domain material preview

UE - Editor - UI Systems - UMG - Dec 18, 2023

Crash when changing to Mesh LOD Coloration view mode with Paper2D sprites

UE - Graphics Features - Jan 11, 2021

Crash in the editor when changing the view mode. This occurs because of a nullptr dereference of "InMaterialInterface" in the FDebugViewModeMaterialProxy constructor (Line 32 in DebugViewModeMateri ...

Key Interpolation method is not saved when calling the color picker by key editing of Sequencer

UE - Anim - Sequencer - Feb 17, 2022

The problem is that the interpolation method is not saved when editing the Vector Parameter. ...

Linear Color Texture causes break point through Material Function into Material Instance

Tools - Jan 29, 2015

When changing the Texture in a Material Instance made from a Material with Parameters found in a Material Function, Visual Studio throws a breakpoint. I was able to continue past the breakpoint (3 ...

Hex code that is applied to a light is forcibly changed with using the Details panel in the World Outliner

Tools - Oct 7, 2015

If a user sets the light color with a node (Set Light Color) in blueprints, it will use the exact Hex code that is given. However, if the user uses the world outliner to set the light color of a lig ...

HDR values are not updating in Pixel Inspector

Tools - Jan 5, 2017

HDR setting in the Pixel Inspector does not update with the color you hover over. The color bar should update similar to Final Color settings and value of Luminance setting should update as well. ...