When attaching a Render Target to SceneCapture2D the user is shown a checkerboard instead of the capture. The sample image shows the capture but not when it's opened. This also occurs in UE 4.27 ...
The viewport is shifted by the IVideoRecordingSystem::SetRecording call. This problem occurs in play standalone mode and packaged build running as window mode. (not occur in fullscreen mode) The vie ...
Actors on an axis and in multiple cells are not culling as expected. ...
The viewport of a SceneCaptureCube with CubeRenderTarget attached while having a large body of water on the screen causes some video distortion. While this does not occur in UE 4.27, the view is s ...
Occurs 5/5 times *Regression *does not occur: No Retargeting Pose From Mesh node in //UE4/Release-4.27.2. Retarget Pose From Mesh node does not retarget when used with Source Mesh Component and Sk ...
Changing a variable type inside of a Structure does not always reset it's default value causing "Cannot parse value" error. Upon changing the default value or adding another, different variable type ...
Creating a Packed Level Instance from an asset with a negative Scale Transform inverts normals. Using Create Level Instance will not cause this to occur. ...
Does not reproduce in //UE5/Main CL 20075312 HLOD dialog is reporting a fatal error while trying to build HLODs in a level with a particular blueprint the user created. HLODs build with out the blu ...