Steps to Reproduce

Steps to reproduce (a sample project is attached to the UDN):

  1. Put a volume and set bGenerateOverlapEventsDuringLevelStreaming=true.
  2. Set PlayerStart so that the player initially overlaps on the volume.
  3. Move the player out of the volume during BeginPlay.


Both BeginOverlap and EndOverlap events are notified.

Actual (UE 4.27.2):

Only BeginOverlap event is notified, EndOverlap is not notified.

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ComponentUE - Gameplay - Components
Affects Versions4.
Target Fix5.2
Fix Commit23436526
Main Commit23436526
CreatedNov 28, 2022
ResolvedDec 8, 2022
UpdatedMay 28, 2024
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