Some components duplicated by Sequence Recorder Regression: YES Worked: 3249277 (4.14.3) Broken: 3299760 (4.15.0) ...
When changing from boolean to Integer/Byte the select nodes options are not changed to Option 0/Option 1 and instead are left as False/True ...
This test took 13 seconds using Binned2 and 10 seconds using Binned1. It took 0.06 seconds using jemalloc ...
Post-Process Anim Instances do not have BeginPlay called. The proposed fix is to addif (PostProcessAnimInstance) { PostProcessAnimInstance->NativeBeginPlay(); PostProcessAnimInstance->Blu ...
The BTTask_BlueprintBase class has a type in the tooltip for Tick Interval: " /** If any of the Tick functions is implemented, how ofter should they be ticked.Values < 0 mean 'every tick'. */" ...
It looks like particle toggle tracks use TimeRangeToNumberRange which gives the incorrect range as a result of CL 10893518 which fixed [Link Removed]. ...
This problem is similar to the following case. [Link Removed] [Link Removed] It seems to have been fixed in 4.16, but the licensee reported it in 4.25. ...
This bug does not occur in //UE5/Release-5.0-EarlyAccess or in Release-4.27 making it a regression. This also occurs in //UE5/Main ...
The attached project was created in 4.27 and is rendered on render target when checked in 4.27. However, this does not reproduce in 5.0 or later. ...
"Trigger" element has been removed from the BuildGraph, causing an error when running TagsAndFiles.xml. This problem was added in 5.0 and does not occur in UE4.X. ...