Material Preview for Post Process Material Does not display in Material Editor

UE - Graphics Features - May 19, 2017

In the Material editor for when working with a Post Process Material, the material does not appear in the preview window. Regression: This issue does not occur in 4.15.2 Binary Builds ...

CLONE - ShadowProject gpu performance regression from Aftermath

UE - Graphics Features - May 19, 2017

The issue was originally noticed between 4.15.1 and 4.16 Preview, but now appears to have regressed between 4.15.1 and 4.15.2. ...

Relative Rotation of Component Fluctuates When Setting Relative Location

UE - Gameplay - Jun 14, 2017

When attaching a component to a camera in the Character, setting its relative location is causing the relative rotation to fluctuate by 2-4 degrees depending on the rotation of the camera component. ...

Font advance and fallback font metrics have issues in 4.16

UE - Editor - UI Systems - Slate - Jun 5, 2017

There were some font regressions in 4.16 that we've since fixed (CL# 3456916 and CL# 3425681). These are affecting live users so we should get them into the next 4.16 build. ...

Viewport Renders black when accessing Toolbar dropdown in Mobile Render Preview

Tools - Jul 11, 2017

Viewport is rendering black when Preview Rendering Level is set to Mobile/HTML5 setting and the user hovers over settings options This is a regression from 4.16.2 ...

Leaderboards and Achievements are inaccessible in Match3 using a new account

UE - Online - Feb 6, 2018

Ads between matches WERE working, as was the purchase option. This was found in Shipping, but I was able to reproduce and gather logs from Development. This was found on a Pixel 2 on Android 8.1 ...

Cast Hidden Shadow Creates Shadow Artifacts in Splitscreen

UE - Graphics Features - Apr 18, 2018

When using Cast Hidden Shadow in splitscreen, the shadow from your character has severe shadow artifacts. This has been observed in 4.18.3 as well as 4.19.1.  ...

Net Multicast RPC functions do not fire other session members properly

UE - Networking - Sep 5, 2018

Using a multicast function does not call the function on both client and server. The functionality in this reproduction project can be found in the BP_MyPC blueprint. Regression?: No This occurs in ...

Packaging failed with disabled plugin

UE - Foundation - Cpp Tools - Oct 9, 2018

Disabling any plugin causes packaging failure. No repro in 4.19 Also occurring when Disabling all platforms except for windows and changing configuration from development to shipping. ...

FBX sdk give wrong normals when compile with Visual Studio 17.4.1

UE - Editor - Content Pipeline - Import and Export - Nov 24, 2022

At the time this Jira is created, UE 5.1 and 5.2 is using VS 17.3.6 which is working correctly. any update after should repro the issue. ...