[CrashReport] UE4Editor_CoreUObject!StaticAllocateObject() [uobjectglobals.cpp:2305]

UE - Gameplay - Jan 24, 2018

Comments from users:I was simply syncing my project with the git repository at the end of it, it crashed with this errorperforce resync ...

ALT-Drag a non-DBuffer Decal will Crash the Engine

UE - Graphics Features - Jun 11, 2015

When you ALT-Drag a Decal that is not using the Dbuffer settings, the Engine will crash. The issue is not reproducible in Main Promotable-CL-2581018 This is a regression. Worked in 4.7.6, broken ...

BuildPatchTool crashes on Mac and Linux when building android or ios with multiple chunks

Portal - Feb 18, 2020

"It seems that deallocation of TLazySingleton<FInternationalization> causes unhandled exception. If DISABLE_LAZY_SINGLETON_DESTRUCTION=1 is provided - the build completes successfully" ...

Crash opening Infiltrator packaged on Windows for Linux

UE - Platform - Linux - Jan 18, 2017

This occurred on packages that were created on different Windows machines. This crash is not occurring on other platforms during our Samples Pass. ...

Blueprints: ComponentClass override causes crash on loading maps with instances saved with base class

UE - Framework - Blueprint - May 1, 2026

Context In actor blueprints, you can change an inherited component’s class in the editor by selecting it in a child blueprint and changing its Component Class in the Details panel. Problem When o ...

Crash when saving a World Partition map that contains a PCG Volume

UE - Graphics Tools - PCG - Procedural Tools - Aug 15, 2023

This is a regression. Tested in //UE5/Release-5.2 CL26001984 The editor crashes with an assertion after saving a World Partition enabled level with a landscape that contains a PCG Volume. ...

Crash when opening a data table that references itself in a data table row handle

UE - Editor - UI Systems - Localization - Jun 30, 2016

The Editor crashes when a data table references itself by using the data table row handle setting in a struct ...