[CrashReport] UE4Editor_UnrealEd!TSet<FEditorUndoClient * | SActorDetails::~SActorDetails

Tools - Sep 20, 2017

This is a somewhat common crash coming out of 4.16 and 4.17. Users have not provided any description of their actions when the crash occurred. The top line of the callstack and the source context ...

[CrashReport] UE4Editor_UnrealEd!TArray<TSharedRef<FAssetThumbnailPool::FThumbnailInfo,0>,FDefaultAllocator>::AddUniqueImpl<TSharedRef<FAssetThumbnailPool::FThumbnailInfo,0> const & __ptr64>() [array.h:1805]

Tools - Sep 20, 2017

This is a longstanding crash that occurs with low frequency per release, but has affected 400 users since the 4.11 release. Unfortunately among all of them, only one has provided any description. ...

[CrashReport] UE4Editor_MovieSceneTools!FPropertySection::GetPropertyValue<float>() [propertysection.h:70]

UE - Anim - Sequencer - Sep 20, 2017

This is a somewhat common crash in 4.17. Users have not provided any descriptions of their actions when the crash occurred. Source Context 58 /** Gets the current value of the property w ...

[CrashReport] Assertion failed: !Export.ClassIndex.IsNull() | UPackage::Save()

UE - Foundation - Core - Cooker - Sep 20, 2017

This is a somewhat common crash coming out of the 4.17 release. User Descriptionsclicked Launch->Firefox. This is the same project with in-game video-screens which has been crashing on Launch for W ...

Crash upon diffing Blueprint that was reparented when its previous parent has already been deleted

UE - Gameplay - Blueprint Editor - Sep 20, 2017

When attempting to diff a Blueprint that has been reparented when the previous parent no longer exists in the editor, a crash occurs. The crash is due to the editor attempting to reference the delet ...

[CrashReport] USpeedTreeImportFactory::FactoryCreateBinary()

UE - Editor - Content Pipeline - Import and Export - Sep 19, 2017

This is a common and longstanding SpeedTree import crash that has occurred since at least 4.14 for over 100 users. This seems to be the same issue as a previous Jira from 4.10 which was closed wit ...

Non-solid brushes have collision

UE - LD & Modeling - Modeling Tools - BSP - Sep 16, 2017

REGRESSION: No Brushes set to non-solid still have collision with the player. ...

[CrashReport] OpenGL - FRenderResource::ReleaseResource()

UE - Graphics Features - Sep 14, 2017

This is an infrequent but longstanding Linux crash that has occurred since 4.11. This is not a Linux-specific crash and can happen on Windows too (see [Link Removed]). ...

[CrashReport] Linux crash - TOpenGLBuffer<FOpenGLBaseVertexBuffer, 34962u, &()

UE - Platform - Linux - Sep 14, 2017

This is an infrequent Linux crash that has affected a few users in 4.17.1 Callstack from Log[2017.09.12-17.23.41:651][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 5, ShaderPlatform = GLSL_43 ...

[CrashReport] Mac crash - UE4Editor-Slate.dylib!SMenuAnchor::SetIsOpen()

UE - Platform - Apple - Sep 14, 2017

This is a common and longstanding Mac crash that has occurred since at least 4.11 and affected more than 40 users. Users have not provided any descriptions of their actions when the crash occurred ...