This is a somewhat common crash coming out of 4.16 and 4.17. Users have not provided any description of their actions when the crash occurred. The top line of the callstack and the source context ...
This is a longstanding crash that occurs with low frequency per release, but has affected 400 users since the 4.11 release. Unfortunately among all of them, only one has provided any description. ...
This is a somewhat common crash in 4.17. Users have not provided any descriptions of their actions when the crash occurred. Source Context 58 /** Gets the current value of the property w ...
This is a somewhat common crash coming out of the 4.17 release. User Descriptionsclicked Launch->Firefox. This is the same project with in-game video-screens which has been crashing on Launch for W ...
When attempting to diff a Blueprint that has been reparented when the previous parent no longer exists in the editor, a crash occurs. The crash is due to the editor attempting to reference the delet ...
This is a common and longstanding SpeedTree import crash that has occurred since at least 4.14 for over 100 users. This seems to be the same issue as a previous Jira from 4.10 which was closed wit ...
REGRESSION: No Brushes set to non-solid still have collision with the player. ...
This is an infrequent but longstanding Linux crash that has occurred since 4.11. This is not a Linux-specific crash and can happen on Windows too (see [Link Removed]). ...
This is an infrequent Linux crash that has affected a few users in 4.17.1 Callstack from Log[2017.09.12-17.23.41:651][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 5, ShaderPlatform = GLSL_43 ...
This is a common and longstanding Mac crash that has occurred since at least 4.11 and affected more than 40 users. Users have not provided any descriptions of their actions when the crash occurred ...