[CrashReport] Deleting pins on Switch on Gameplay Tag Container node can cause a crash

UE - Gameplay - Blueprint Editor - Mar 15, 2017

When adding/removing pins on a Switch on Gameplay Tag Container node, it can cause a crash. There are multiple ways to get this to happen when deleting pins, the order given in the reproduction step ...

Application crashes when blueprint contains a copied timeline

UE - Gameplay - Blueprint - Oct 15, 2015

Copied timeline nodes triggers an Android crash and a black screen on the iOS devices. ...

Crash Clicking on Enum in BT Decorators After the Enum Has Been Altered

UE - AI - Apr 5, 2017

Clicking on a Behavior Tree decorator that references an Enum blackboard key will crash the editor if that Enum has been altered in the method described in the repro steps. If you set decorators to ...

Editor Crashes When Attempting to Change Units in Project Settings

Tools - Aug 17, 2016

The editor crashes when attempting to make a change to the units located in Edit->Project Settings->Editor->Appearance. The crash occurs as soon as one of the dropdowns is clicked. This is a regr ...

Opening blueprint debugger crashes editor

UE - Gameplay - Blueprint - Apr 29, 2016

The editor crashes upon attempting to open the blueprint debugger through the Window menu. Frequency: 2/2 Regression (Yes) issue (does not) occur in 4.11.2 ...

Network profiler crash

UE - Networking - Aug 6, 2020

Running with the -networkprofiler command line argument can crash the server on the first engine tick in FNetworkProfiler::TrackFrameBegin because the file writer archive hasn't been created yet. ...

Crash when BP_LightStage SkyLight Cubemap Resolution changed by spinning value

UE - Graphics Features - Nov 28, 2017

Engine crashes when the value in the Cubemap Resolution for the SkyLight component in the BP_LightStage is changed by spinning the value. This asset is found within the Advanced_Lighting map of a B ...

Linux crashes in the Project Browser without using the -nocef command

UE - Platform - Linux - Feb 22, 2022

When opening Unreal Editor on Linux, the Project Browser opens but is completely unresponsive. Shortly afterwards the editor will crash. If you use the -nocef command when opening the Editor, everyt ...

Sequencer Media Tracks trigger crash when an ImageSource is added

Media Framework - Jun 18, 2020

The same callstack appears in 4.24.3 (CL-11590370) but only when playing a Sequence with a Media Track that has a ImgMediaSource and Media Texture set on it. These repro steps work for 4.25 and 4.26 ...

Crash when Opening the Class Defaults or Class Settings Tab within an Actor Blueprint

UE - Gameplay - Blueprint - May 19, 2015

A crash occurs when attempting to open the 'Class Defaults' or 'Class Settings' tab of an Actor Blueprint. If the 'Details' tab is already open and you close it and attempt to reopen the options, th ...