When adding/removing pins on a Switch on Gameplay Tag Container node, it can cause a crash. There are multiple ways to get this to happen when deleting pins, the order given in the reproduction step ...
Copied timeline nodes triggers an Android crash and a black screen on the iOS devices. ...
Clicking on a Behavior Tree decorator that references an Enum blackboard key will crash the editor if that Enum has been altered in the method described in the repro steps. If you set decorators to ...
The editor crashes when attempting to make a change to the units located in Edit->Project Settings->Editor->Appearance. The crash occurs as soon as one of the dropdowns is clicked. This is a regr ...
The editor crashes upon attempting to open the blueprint debugger through the Window menu. Frequency: 2/2 Regression (Yes) issue (does not) occur in 4.11.2 ...
Running with the -networkprofiler command line argument can crash the server on the first engine tick in FNetworkProfiler::TrackFrameBegin because the file writer archive hasn't been created yet. ...
Engine crashes when the value in the Cubemap Resolution for the SkyLight component in the BP_LightStage is changed by spinning the value. This asset is found within the Advanced_Lighting map of a B ...
When opening Unreal Editor on Linux, the Project Browser opens but is completely unresponsive. Shortly afterwards the editor will crash. If you use the -nocef command when opening the Editor, everyt ...
The same callstack appears in 4.24.3 (CL-11590370) but only when playing a Sequence with a Media Track that has a ImgMediaSource and Media Texture set on it. These repro steps work for 4.25 and 4.26 ...
A crash occurs when attempting to open the 'Class Defaults' or 'Class Settings' tab of an Actor Blueprint. If the 'Details' tab is already open and you close it and attempt to reopen the options, th ...