Child Actor component is duplicated in Standalone Game. No other play modes or packaged game are affected. The additional actor will disappear after 1 minute. *This is a regression: Doesn't occur ...
-This functions in 4.16 -Physics will only simulate if the Third Person Character bone name variable is set to root -Physics does not affect any other bone -Make sure to plug in set in collision f ...
Packaging an Android DLC currently fails with an error message that states that plugin DLC1.0 could not be found. It was reported that this was possible in 4.17, but the repro for this does not see ...
When a Clean is performed on a code project that uses a binary Engine installation on a Mac, some of the Engine's .dylib files are removed during the Clean process. A Clean process for a project usi ...
The user set up 3DS Max for centimeters and didn't do any pivot rotation. When exporting with the FBX the results are fine, but with DataSmith it is tiny for the actual geometry. This issue was re ...
This particular decal is animated and has a Translucent decal blend mode This occurs on both iPhone 8 and 8 Plus (11.0.2) It does not occur on: iPhone SE, iOS 11 beta1 iPhone 7 Plus, iOS 10.3.2 ...
Edit Asset is listed twice in the Keyboard Shortcuts for Editor Preferences This issue is occurring in //UE5/Release-5.0-EarlyAccess Binary CL 16433597 This issue is occurring in //UE4/Release-4 ...
When enabling nanite on Quixel Bridge assests. Materials sometimes randomize to other assets in the viewport during simulation or PIE. This does not occur every time and may take a few tries. T ...
If a sound starts playing while the listener is inside the binarual radius, the sound stops abruptly when they leave the radius. Does not occur if the listener starts in the binaural radius. Does no ...
Cloth LOD Index is changed only during the mesh is on the screen. LOD Index is set to 0 at spawning, so clothing simulation runs as minimum LOD level until the mesh is in the field of view. It's no ...