Stylized Rendering samples renders as a black blinking screen on OpenGL3

UE - Graphics Features - Aug 18, 2016

This does NOT occur with DX11 nor OpenGL4. Noticed this on my Linux machine first, then checked on Windows as well. ...

Project crashes when creating a Standalone Window editor plugin, restarting, and immediately playing as Standalone Game

UE - Foundation - Cpp Tools - Plugin System - Oct 21, 2016

If the user creates a Standalone Window Editor plugin and restarts the editor then immediately plays the game as Standalone Game, the editor hits an assert. [Link Removed] Appears to only happen i ...

Cannot undo actor transform performed during pilot mode

Tools - Oct 26, 2016

Cannot undo actor transform performed during pilot mode. The Undo history does not appear to include the movement of the actor that was done in pilot mode ...

Ctrl+Alt selection drag inside to outside of Matinee window will crash the editor

Tools - May 18, 2016

Ctrl+Alt selection drag inside to outside of Matinee window will crash the editor Reproduced in Releases stream 2982080 as well, to verify that this wasn't the same bug as https://jira.ol.epicgames ...

Collection named 'NUL' is not recognized / saved.

UE - Editor - Content Pipeline - Content Browser - Aug 14, 2017

When a collection is named NUL, it will appear in the editor but does not get saved when the editor shuts down. When the project is restarted, the NUL collection is removed. ...

Vector Parameter Values do not show values with material instances

UE - Graphics Features - Jan 22, 2018

There is an issue where Vector Parameter Values do not show values with material instances. There is a workaround to get the parameter to appear as intended but setting the specific parameters using ...

Blueprint graph stops drawing correctly after using shift-drag

UE - Gameplay - Blueprint Editor - Dec 26, 2018

When shift-dragging in the Blueprint graph and ending the drag on a node with a connected wire, the Blueprint graph will freeze up. There is an attached video that showcases the issue as well. Th ...

Reapply removed bones appears to cause Reduction settings to be removed/disappear

UE - LD & Modeling - Modeling Tools - Mesh Editing - Jun 17, 2019

If changes are made to the reduction settings of a skeletal mesh and then bones are removed via the "Bones to Remove" array. Then the reduction settings will disappear/get removed ...

Crash when compiling a widget with a self referencing List View

UE - Editor - UI Systems - May 7, 2019

UE4Editor crashes when compiling a User Widget Blueprint that implements a List View widget where the Entry Widget Class setting is set to itself. ...

Editor Freezes when trying to drag a subfolder with a numerical name higher in the hierarchy than its root folder

Tools - Oct 7, 2019

When trying to move a subfolder out of its root folder it will cause the editor to freeze if the subfolder has a numerical name. ...