Layer's preview weight does not have an affect on the Preview Material for Landscape Layer Blend nodes

UE - Rendering Architecture - Materials - Apr 19, 2022

Layer's preview weight does not have an affect on the Preview Material for Landscape Layer Blend nodes. Repro Rate: 3/3 Tested this in //UE4/Release-4.27 @ CL#18319896 and the preview window did g ...

Unreal Lightmass does not build by default when building Solution from Promoted Github 4.12

UE - Foundation - Cpp Tools - UnrealBuildTool - Jan 19, 2016

When building the Promoted 4.12 Solution from Github as of the 4AM commit, the Unreal Lightmass project does not build by default. This results in the inability to build lighting until Unreal Light ...

TMaps with instanced objects: modifying instanced object data in child affects parent

UE - Gameplay - Blueprint - Jul 25, 2023

Given a TMap where the value type is an instanced object: when a child blueprint is saved with modifications to the TMap, and then additional TMap are added to the parent blueprint and the child blu ...

Debugging Motion Matching in 5.1, looping animations don't loop root correctly

UE - Anim - Gameplay - Jan 31, 2023

Just trying a few simple animations in 5.1, I have a few short looping cycle animation that go in different directions. I see very bad results and it looks like it's because of how MM is assuming th ...

Launching game through Right click > Launch game feature from the file location with crash 4.5

UE - Gameplay - Blueprint - Jan 26, 2015

When launching the game with the -game flag or through right click > launch game in the project folder will result in a crash in 4.5 if there is a library containing a macro. ...

Frame specific functionality unusable in Composite/Montage editors post 5.2 changes

UE - Anim - Runtime - Jul 20, 2023

Part of the changes for 5.2 required UAnimCompositeBase::GetSamplingFrameRate to be changed to return a very high framerate.  This has the unintended consequence of effectively making the functional ...

Spin Box delta does not appear to affect how the spin box increments through its values when clicking and dragging with the mouse

UE - Editor - UI Systems - May 12, 2017

Spin Box delta does not appear to affect how the spin box increments through its values when clicking and dragging with the mouse. The spin box appears to increment/decrement by more or less dependi ...

Preview weight on Landscape Layer Sample affects Grass Output on landscape disregarding layer info

UE - Graphics Tools - Terrain - Landscape - May 10, 2022

Preview weight on Landscape Layer Sample affects Grass Output on landscape disregarding layer info Repro Rate: 3/3 Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue did NOT occur there ...