Editor crashes if a bsp brush is turned into a static mesh, then that static mesh is exported from the editor and reimported. Frequency: 3/3 Crashreporter: [Link Removed] Regression? (Yes), issu ...
Editor crashes when compiling for instrumentation after adding an exec pin to the collapsed graph. This only occurs if the exec pin was added through a drag and drop method. Adding the exec pin to ...
If the user right clicks a key in the animation timeline in UMG and uses "Set key time" the editor will crash. [Link Removed] ...
When removing curves on some assets, a crash can occur. This seems to be due to const FSmartNameMapping* CurveMapping being null and dereferenced within UAnimationBlueprintLibrary::RetrieveContainer ...
Opening a module with references to a disabled plugin can crash the editor. ...
SceneTexture:WorldNormal causes decal to ignore Emissive Color. ...
When reverting the change of overriding a function from a blueprint's parent, the editor will crash if that blueprint has a child of its own. Regression?: No This also occurred in 4.16 ...
Attempting to generate abstract class from blueprint crashes editor on compile. Frequency: 4/4 ...
Using PostLoad in a class that has a Blueprint derived from it can result in a crash if the Blueprint is saved immediately before and after PIE. CrashReporter Link: [Link Removed] ...