Reported via UDN:https://udn.unrealengine.com/questions/304768/scenecapturecomponent2d-and-shadows.html ...
https://udn.unrealengine.com/questions/308105/why-do-the-hover-properties-of-a-texture-flip-when.html ...
https://answers.unrealengine.com/questions/546793/using-other-dof-methods-in-sequencer.html ...
The TopDownCharacter blueprint in the Top Down template has a comment with a typo: "Reset HMD orientatino and position" ...
Light Complexity view mode is quite different from document. https://docs.unrealengine.com/latest/INT/Engine/UI/LevelEditor/Viewports/ViewModes/index.html#lightcomplexity ...
See https://answers.unrealengine.com/questions/853450/417-lighting-build-fails.html ...
https://udn.unrealengine.com/questions/564376/flickering-decals-on-mac-in-mobile-preview.html ...
https://udn.unrealengine.com/questions/568577/macos-rendering-artifacts-on-intel-graphics.html ...
May be a duplicate of this bug, which was closed due to no repro:https://jira.ol.epicgames.net/browse/UE-10978 ...
Requested in https://udn.unrealengine.com/s/question/0D5QP000006g7Px0AI/auto-exposure-various Previously discussed in https://udn.unrealengine.com/s/question/0D52L00004vKeNJSA0/blending-postproce ...