QAGame has abnormal bloom on Android

UE - Platform - Mobile - Apr 21, 2017

The reflections off the floor of QA-Decals are really high - it is much higher than what it looks like on Windows. This is a Regression ...

Media doesn't play from the beginning on android

UE - Platform - Mobile - Feb 22, 2021

Scene Captures not working on Android

UE - Platform - Mobile - Feb 21, 2017

User reports scene captures are not working on Galaxy S6 and S7 both in regular mode and in GearVR mode. ...

Image appears upside down when using Export Render Target on Android

UE - Platform - Mobile - Oct 16, 2020

Image appears to be upside down Bug was checked on production, engine version 4.25.3 and is NOT reproducible  Regression = yes ...

Editor crash when trying to launch on an Android target device from a Mac native platform

UE - Platform - Mobile - Jul 28, 2016

The one time it did not instantly crash after pressing the Launch button, I had to Kill -9 <PID> UE4Editor because it was using 129% of my CPU for 50 minutes. ...

Reading data back from rendertarget not working on Android opengles 3.x

UE - Platform - Mobile - Aug 7, 2019

From user: "I believe the issue is deal to the implementation of FAndroidOpenGL, there is no overriding of FOpenGL::SupportsMapBuffer(),which always return from the base FOpenGLES2 method and it is ...

WebBrowser SetVisibility not working on Android & iOS

UE - Platform - Mobile - May 29, 2018

SetVisibility not working with Web Browser Widget on mobile devices ...

Block noise on particles/skeletal meshes when launched onto certain Android devices

UE - Platform - Mobile - Oct 12, 2016

When launching particles and skeletal meshes on certain devices, they create block noise pixels instead of a smooth flame for example. Regression: Yes Did not occur: Binary 4.12.5-3039270+++UE4+Rel ...