Ctrl key Transform Sensitivity Control Conflicts with RMB Viewport Controls

UE - Editor - Workflow Systems - Nov 3, 2022

When you hold down Ctrl key in the viewport set to Perspective mode, you can transform the selected actor(s) without having to actually click the transform gizmo. So Ctrl+LMB transforms on the X axi ...

Switching to very high sample rate audio device on XBox causes crash

UE - Audio - Nov 3, 2022

When switching to an audio device with an unsupportedly high sample rate on XBox, XAudio2System->CreateMasteringVoice will crash. Ideally, it would give a warning instead and swap to the null render ...

Editor crashes after executing the command r.DisplayInternals 1 or r.DisplayInternals = 1

UE - Graphics Features - Nov 2, 2022

This is not a regression. Tested in //UE5/Release-5.0 CL22346211 Editor crashes with an assertion after executing the command r.DisplayInternals 1 or r.DisplayInternals = 1 ...

Shader Complexity viewmode is not displayed correctly in the material editor.

UE - Graphics Features - Nov 2, 2022

Floor is correctly displaying Shader Complexity. ...

Artefacts with Volumetric Clouds

UE - Graphics Features - Nov 2, 2022

(Enduring Games) Please see UDN - Case includes project and potential fix from customer. Need to verify that it does not affect other parts of the volumetric composition. bHasValidSamples is the sam ...

Auto-creation of SmartObjectCollection is often undesired

UE - AI - SmartObject - Nov 2, 2022

Right now whenever a new world is created in the editor we automatically spawn a SmartObjectCollection actor for it, regardless of whether there are SmartObjects on the map. The SmartObjectCollectio ...

"Start Time" for sound play does not work on PS5

UE - Audio - Nov 2, 2022

The start time offset property in level sequence for audio track does not work on PS5. And the start time property in Play Sound BP node does not work, neither. ...

Composure doesn't indicate why Level Layering is disabled when used in a World Partition level

UE - Virtual Production - Rendering - Composure - Nov 1, 2022

Composure doesn't indicate why Level Layering is disabled when used in a World Partition level this is confusing some users who are not familiar with World Partition. ...

Nanite Meshes appear to glow with Skylight stationary mobility

UE - Graphics Features - Lumen - Oct 31, 2022

[Image Removed][Image Removed] ...